Foundations of Interactive Game Design

CMPS 80K - Winter 2008


Instructor: Professor Jim Whitehead <ejw@cs.ucsc.edu>
Office Hours: T, 10:30AM-12 PM, E2 273, or by appointment
Teaching Assistants: Anne Sullivan <anne@soe.ucsc.edu>, Gillian Smith <gillianms@gmail.com>, Ian Rickard <inio@soe.ucsc.edu>, Sheena Marquez <smarquez@ucsc.edu>
Class: MWF, 12:30PM-1:40PM, Media Theater, M110

Final Exam: Wednesday, March 19, 4:00PM-7:00PM (in Media Theater)

Final Exam: The final exam is part take-home, and part in-class. For the take-home portion, you must create a non-computer game. Complete instructions.

Demonstrations: If you want to demo your game to other students in the class, come to Engineering 2 180, 5pm, Friday, March 14.

Class Materials

Exam

Instructions for the final exam

Syllabus

Teaching schedule and due dates

Readings

List of course textbooks, and supplemental readings

Lectures

Notes from the lectures

Project

Description of deliverables for each project phase

Analysis

Description of video game analysis assignments

Grading

How grades are determined

Classics List of classic computer games for analysis assignments
Tools Information about development tools

Last updated: 3/12/2008