Foundations of Interactive Game Design

CMPS 80K - Winter 2007


Instructor: Professor Jim Whitehead <ejw@cs.ucsc.edu>
Office Hours: T, 12-2 PM, E2 273, or by appointment
Teaching Assistants: Ken Hullett <khullett@soe.ucsc.edu>, David Olsen <dolsen@soe.ucsc.edu>, Jacob Telleen <jtelleen@soe.ucsc.edu>
Class: MWF, 12:30PM-1:40PM, Media Theater, M110

Final Exam: Monday, March 19, 12 noon, Media Theater

Foundations of Interactive Game Design has now concluded. The course was taken by 213 students at the University of California, Santa Cruz, from January 5 through March 19, 2007. People interested in the contents of the course are encouraged to view the syllabus and the lecture notes, and listen to the lecture podcasts.

Games of Distinction

Over 115 original computer games were created during the class. Eight of these games were selected as having distinction in game design:
[Games of Distinction]

Class Materials

Syllabus

Teaching schedule and due dates

Readings

List of course readings, and links to articles

Lectures

Notes from the lectures

Podcasts

Podcast (audio files) of the lectures

Project

Description of deliverables for each project phase

Analysis

Description of video game analysis assignments

Grading

How grades are determined

Games Final computer game projects
Classics List of classic computer games for analysis assignments
Tools Information about development tools
Final Details about the final exam

Last updated: 3/26/2007