Playable Media, Spring 10

CMPS 290J / DANM 250D
Spring 2010
Meetings: T 4:00-5:45pm, Th 4:00-7:00pm, Crown Classroom 105
Website: http://www.soe.ucsc.edu/classes/cmps290j/Spring10/

Last modified: 22 April 2010

Faculty

Noah Wardrip-Fruin
office: E2 271
office hours: TBA
email: nwf /at/ soe.ucsc

Books

General Course Notes

Course structure:

Assignments:

Week 1

30 March:
Introducing ourselves and the course. Bring laptops -- will play (in pairs) and discuss (as a group) freely-downloadable games

1 April:
Read: Hamlet on the Holodeck (full book)
Will play and discuss board and card games: Betrayal at the House on the Hill, Tales of Arabian Nights, Once Upon a Time, and others

Week 2

6 & 8 April:
Read: Game Design Workshop (at least chapters on prototyping and playtesting, read more the less you know about games)
No class meetings -- work on prototypes

Week 3

13 April:
Read: Cybertext (full book)

15 April:
Prototypes from: Aaron and Peter

Week 4

20 April:
Read: First Person (sections on Cyberdrama, Ludology, and Critical Simulation, plus Jenkins and Walker essays)

22 April:
Prototype from: Martin (plus Life in the Garden and Once Upon a Time)

Week 5

27 April:
Read: Twisty Little Passages (chapters 1, 2, 3, 7, 8, and others of your choice)

29 April:
Games: TBA

Week 6

4 May:
Read: Second Person (chapters from Costikyan x2, Hite, Herber, Hindmarch, Wallis x2, Mechner, Sheldon, Douglass, Meretzky, Short, Moulthrop, Crawford, Harrell, Mateas & Stern, Tynes x2, and McGonigal)

6 May:
Prototypes from: Meredith and Brandon

Week 7

11 May:
Read: Expressive Processing (chapters 1-5)

13 May:
Prototypes from: Ben and James

Week 8

18 May:
Read: Expressive Processing (chapters 6-7)

20 May:
Prototypes from: Chris and Mike

Week 9

25 May:
Read: Expressive Processing (chapters 8-afterword)

27 May:
Prototypes from: Teale and Andre

Week 10

1 June:
Revisions demos of all prototypes, revised