Video Game Final Project Submission - CMPS 80K

Over the quarter your group has designed its video game, and now it is time to turn it in. There are three parts to this:

Game Manual

Your game manual should provide a brief explanation of how to play your game, and describe the goal of the game. It's hard to remember that, even though you have been working on your game for a long time, any potential players have never seen it before, and are seeing it fresh. Additionally, we want to be able to play your game without having to look at the Game Maker code.

The manual should also include a brief, 1-3 paragraph description of your game, suitable for inclusion in your narrative evaluation for the class. We would like to describe your project in your narrative, and will use this text as the primary description for your game.

Finally, we would like to see the final version of the backstory for your game. This should be very similar to what you included in your game concept document. Reusing text from the game concept document is fine.

So, in summary, turn in with the game, in electronic form (Word, HTML or PDF):

Please turn this in with your final Game Maker project file (.gm6).

Game Demonstrations In Class

All games are to be demonstrated in class, on either Monday or Wednesday of the last week of class. Groups will lose points if they do not give a demonstration of their game in class. All class members will be asked to evaluate the games made by other groups, and so missing class these days will result in less feedback for yourself, and for other members of the class.

Last updated: 3/10/2006